Installation - Windows
Step 1:
Download MudKit from the download page.
Step 2:
Extract the contents of the zip file to a location of your choosing. For example, you could extract to C:\MudKit, C:\Program Files\Autodesk\Mudbox 2024\plugins\MudKit, or any other location that Mudbox can access.
NOTE: If you are updating from a previous version of MudKit:
-
Delete all of the files inside your MudKit plugin directory.
-
Extract the contents of the downloaded zip file to your MudKit plugin directory.
Step 3:
Add your path from Step 2 (e.g. C:\MudKit) to your MUDBOX_PLUG_IN_PATH environment variable. If you do not already have the environment variable, you can add it to your system variables. In Windows 11, you would do this through:
Settings >> System >> About >> Advanced system settings >> Environment Variables.
Installation - Mac
Step 1:
Download MudKit from the download page.
Step 2:
Copy the libmudkit.dylib plugin file, contained in the downloaded zip file, to either of the two Mudbox plugin folders:
/Applications/Autodesk/Mudbox<version>/Mudbox.app/
Contents/MacOS/plugins
OR
/Users/<username>/Library/Application Support/Autodesk/
Mudbox<version>/Plugins
NOTE: If you are updating from a previous version of MudKit, simply replace the old MudKit plugin file with the new one.
Step 3:
When you first open Mudbox, after installing MudKit, you will likely get a messoge similar to this: "libmudkit.dylib" could not be opened because the developer could not be verified.
After you get this message, go to the Security section of
Settings >> Privacy & Security. You should see a notice about "libmudkit.dylib" and how it was blocked. Next to the notice, you will see a button entitled "Allow Anyway". Select that button and you should be good to go.